CYBORG (2013) – PHYSICAL NARRATIVE GAME
ROLE: Designer, Writer
Cyborg is an interactive installation game which utilizes physical objects, digital projections, and a live performer. Two player must select up to 7 memory cubes of the 20 cubes available to search through a dying cyborg’s mind. Each memory cube contain an individual narrative object and is can be placed on the decoder tablet that activates a corresponding visual memory that is represented as animated text. After selecting 7 cubes the players must decide on the fate of the cyborg.
Created with Martzi Campos and Zekia Zhan.